CIE

The International Commission on Illumination (usually abbreviated CIE for its French name, Commission internationale de l’éclairage) is the international authority on light, illumination, colour, and colour spaces. It was established in 1913 as a successor to the Commission Internationale de Photométrie, which was founded in 1900, and is today based in Vienna, Austria.

CIE 1931 XYZ was the first attempt to produce a colour space based on measurements of human colour perception and the basis for almost all other colour spaces.

In 1976, the commission developed the CIELAB and CIELUV colour spaces, which are widely used today.

CIE (1931) XYZ colour space

A color space is a specific system used to represent and categorize colours. It’s essentially a way to define and organize the range of colours that can be perceived by the human eye or captured by a device like a camera or monitor.

The CIE 1931 XYZ colour space (also known as CIE 1931 colour space) was one of the first mathematically defined colour spaces and was adopted by the International Commission on Illumination (CIE) as its standard method.

  • The CIE XYZ colour space was the first comprehensive method able to systematise the relationship between colour stimuli and human colour perception.
  • In an experimental situation, the CIE XYZ colour space is able to match any colour an observer sees with a known mixture of wavelengths of light.
  • The foundation of the CIE XYZ colour space is the ability to identify the precise mixture of wavelengths of light needed to stimulate cone cells to produce any colour experience within the visible spectrum.
  • Viewed diagrammatically the CIE XYZ colour space takes the form of a graph showing a volume of colour corresponding with every wavelength in the visible spectrum. The location of every colour is determined in relation to the x and y axes of the graph. The two axes are used to identify the coordinates for each colour within this two-dimensional vector space.
  • The coordinates themselves are derived from tristimulus colour values.
  • With the development of the CIE XYZ colour space, trichromatic colour models and their corresponding colour spaces provide methods for anticipating and managing colour reproduction in every applicable field and type of technology.
  • In terms of colour management, the trichromatic colour theory underpins device-independent additive colour spaces such as the sRGB colour space and the Adobe RGB colour space and device-dependent additive colour models such as RGB, HSB and CMYK and their corresponding colour spaces.

The CIE XYZ colour space serves as a standard reference and underpins more recent colour spaces such as:

  • CIELUV 1976 –  a modification of CIE 1931 XYZ used to display additive mixtures of light more conveniently.
  • CIELAB 1976 –  a more perceptually linear colour space. Perceptually linear means that changes in colour values are directly related to changes in colour appearance.  CIELAB is commonly used for surface colours, but not for mixtures of light.
  • The CIE 1931 XYZ colour space (also known as CIE 1931 colour space) was one of the first mathematically defined colour spaces and was adopted by the International Commission on Illumination (CIE) as its standard method.
  • The CIE XYZ colour space was the first comprehensive method for systematizing the relationship between colour stimuli and human colour perception.
  • In an experimental situation, the CIE XYZ colour space is able to match any colour an observer sees with a known mixture of wavelengths of light.
  • The foundation of the CIE XYZ colour space is the ability to identify the precise mixture of wavelengths of light needed to stimulate cone cells to produce any colour experience within the visible spectrum.
  • Viewed diagrammatically the CIE XYZ colour space takes the form of a graph showing a volume of colour corresponding with every wavelength in the visible spectrum. The location of every colour is determined in relation to the x and y axes of the graph. The two axes are used to identify the coordinates for each colour within this two-dimensional vector space.

CIE 1931 XYZ colour space

The CIE 1931 XYZ colour space (also known as CIE 1931 colour space) was one of the first mathematically defined colour spaces and was adopted by the International Commission on Illumination (CIE) as its standard method.

  • The CIE XYZ colour space was the first comprehensive method for systematizing the relationship between colour stimuli and human colour perception.
  • In an experimental situation, the CIE XYZ colour space can match any colour an observer sees with a known mixture of wavelengths of light.
  • The foundation of the CIE XYZ colour space is the ability to identify the precise mixture of wavelengths of light needed to stimulate cone cells to produce any colour experience within the visible spectrum.
  • Viewed diagrammatically the CIE XYZ colour space takes the form of a graph showing a volume of colour corresponding with every wavelength in the visible spectrum. The location of every colour is determined in relation to the x and y axes of the graph. The two axes are used to identify the coordinates for each colour within this two-dimensional vector space.
  • The coordinates themselves are derived from tristimulus colour values.
  • With the development of the CIE XYZ colour space, trichromatic colour models and their corresponding colour spaces provide methods for anticipating and managing colour reproduction in every applicable field and type of technology.
  • In terms of colour management, the trichromatic colour theory underpins device-independent additive colour spaces such as the sRGB colour space and the Adobe RGB colour space and device-dependent additive colour models such as RGB, HSB and CMYK and their corresponding colour spaces.

Classical electromagnetism

Classical electromagnetism is a theory of physics that describes the interaction of electric and magnetic fields at macroscopic scales. It was developed in the late 19th century by physicists such as James Clerk Maxwell and Michael Faraday. Classical electromagnetism precedes quantum physics.

  • Classical electromagnetism is based on the idea that electric charges and electromagnetic fields are continuous and smooth. It does not take into account the quantization of energy or the wave-particle duality of matter.
  • Charged particles create electromagnetic fields, which in turn exert electromagnetic forces on other charged particles.
  • The four Maxwell equations are:
    • Gauss’s law for electricity: The electric flux through a closed surface is proportional to the total electric charge enclosed by the surface.
    • Gauss’s law for magnetism: There are no magnetic monopoles, and the magnetic flux through a closed surface is always zero.
    • Faraday’s law of induction: A changing magnetic field produces an electric field.
    • Ampere’s circuital law with Maxwell’s correction: A changing electric field or an electric current produces a magnetic field.
  • These equations can be used to describe a wide range of phenomena, from the propagation of electromagnetic waves to the operation of electrical and electronic devices. They are also used in many different fields, including engineering, medicine, and astronomy.

Classical electromagnetism

Classical electromagnetism is a theory of physics that describes the interaction of electric and magnetic fields at macroscopic scales. It was developed in the late 19th century by physicists such as James Clerk Maxwell and Michael Faraday. Classical electromagnetism precedes quantum physics.

  • Classical electromagnetism is based on the idea that electric charges and electromagnetic fields are continuous and smooth. It does not take into account the quantization of energy or the wave-particle duality of matter.
  • Charged particles create electromagnetic fields, which in turn exert electromagnetic forces on other charged particles.
  • The four Maxwell equations are:
    • Gauss’s law for electricity: The electric flux through a closed surface is proportional to the total electric charge enclosed by the surface.
    • Gauss’s law for magnetism: There are no magnetic monopoles, and the magnetic flux through a closed surface is always zero.
    • Faraday’s law of induction: A changing magnetic field produces an electric field.
    • Ampere’s circuital law with Maxwell’s correction: A changing electric field or an electric current produces a magnetic field.
  • These equations can be used to describe a wide range of phenomena, from the propagation of electromagnetic waves to the operation of electrical and electronic devices. They are also used in many different fields, including engineering, medicine, and astronomy.
Core concepts of classical electromagnetism
  • Charged Particles (Matter): These are particles that have an electric charge, either positive (protons) or negative (electrons). They are the sources of electric and magnetic fields and are affected by these fields.
  • Electromagnetic Force: This force is a fundamental interaction between charged particles. It can be attractive or repulsive, depending on the sign of the charges.
  • Electromagnetic Fields: These are regions where electric and magnetic forces are experienced due to the presence of charged particles. Electromagnetic fields carry energy and can exert forces on other charged particles.
Everyday examples of Maxwell’s electromagnetism
  • When you turn on a light switch, the electric current in the filament of the light bulb produces a magnetic field. This in turn produces an electric field causing the filament to glow white hot.
  • When you listen to the radio, the electromagnetic waves from the radio station interact with the antenna on your radio to produce an electric current. This electric current is then amplified and converted into sound, which you can hear through the speakers on your radio.
  • When you use a microwave oven to heat food, the electromagnetic waves from the microwave oven interact with the water molecules in the food. This causes the water molecules to vibrate, which heats up the food.
  • Classical electromagnetism is a theory of physics that describes the interaction of electric and magnetic fields at macroscopic scales. It was developed in the late 19th century by physicists such as James Clerk Maxwell and Michael Faraday. Classical electromagnetism precedes quantum physics.
  • Classical electromagnetism is based on the idea that electric charges and electromagnetic fields are continuous and smooth. It does not take into account the quantization of energy or the wave-particle duality of matter.
  • Charged particles create electromagnetic fields, which in turn exert electromagnetic forces on other charged particles.
  • The four Maxwell equations are:
    • Gauss’s law for electricity: The electric flux through a closed surface is proportional to the total electric charge enclosed by the surface.
    • Gauss’s law for magnetism: There are no magnetic monopoles, and the magnetic flux through a closed surface is always zero.
    • Faraday’s law of induction: A changing magnetic field produces an electric field.
    • Ampere’s circuital law with Maxwell’s correction: A changing electric field or an electric current produces a magnetic field.
  • These equations can be used to describe a wide range of phenomena, from the propagation of electromagnetic waves to the operation of electrical and electronic devices. They are also used in many different fields, including engineering, medicine, and astronomy.

Classical physics

Classical physics (or classical mechanics) is a group of physics theories that predate modern, more complete, and more widely applicable theories associated with quantum physics (quantum mechanics).

  • Classical physics describes many aspects of nature at an everyday scale but neglects to explain things at very small (sub-atomic) and very large (cosmological) scales. It is a very successful theory, and many of its predictions have been experimentally verified.
  • Classical physics studies the motion of macroscopic objects, from projectiles to parts of machinery and astronomical objects such as spacecraft to the movement of planets and stars.
  • For objects governed by classical physics, if the present state is known, it is possible to predict how it will move in the future (determinism), and how it has moved in the past (reversibility).
  • Classical physics has its roots in:
  • Newton’s laws of motion, the law of conservation of energy, and the law of conservation of momentum are all fundamental laws of Newtonian mechanics. Newtonian mechanics is a branch of physics that describes the motion of objects under the influence of forces.
  • Thermodynamics is a branch of physics that deals with the relationship between heat and work. Thermodynamics is based on the two laws of thermodynamics, which were developed in the 19th century by Carnot, Joule, and Kelvin.
  • Maxwell’s electromagnetism is a branch of physics that describes the interaction of electric and magnetic fields. It is based on the four Maxwell equations, which were developed by James Clerk Maxwell in the 19th century.
  • These three branches of physics are all related to each other. Newtonian mechanics can be used to describe the motion of objects in thermodynamic systems, and thermodynamics can be used to describe the energy changes that occur in electromagnetic systems.

Here are some examples of how these three branches of physics are related:

  • The heat engine is a thermodynamic device that converts heat into work. The efficiency of a heat engine is limited by the laws of thermodynamics and the laws of Newtonian mechanics.
  • The electric generator is an electromagnetic device that converts mechanical energy into electrical energy. The operation of an electric generator is based on the laws of electromagnetism and the laws of Newtonian mechanics.
  • The light bulb is an electromagnetic device that converts electrical energy into light energy. The operation of a light bulb is based on the laws of electromagnetism and the laws of thermodynamics.
  • Classical physics has some limitations. For example, classical physics cannot explain the behaviour of light at the atomic and subatomic levels. This is because light behaves both like a wave and a particle, which is something that classical physics cannot describe. These limitations are explored in the field of quantum mechanics (quantum physics).

Classical physics

Classical physics (or classical mechanics) is a group of physics theories that predate modern, more complete, and more widely applicable theories associated with quantum physics (quantum mechanics).

  • Classical physics describes many aspects of nature at an everyday scale but neglects to explain things at very small (sub-atomic) and very large (cosmological) scales. It is a very successful theory, and many of its predictions have been experimentally verified.
  • Classical physics studies the motion of macroscopic objects, from projectiles to parts of machinery and astronomical objects such as spacecraft to the movement of planets and stars.
  • For objects governed by classical physics, if the present state is known, it is possible to predict how it will move in the future (determinism), and how it has moved in the past (reversibility).
  • Classical physics has its roots in:

CMY colour model

The CMY colour model deals with a subtractive method of colour mixing. It can be used to explain and provide practical methods of combining three transparent inks and filters (cyan, magenta and yellow) to produce a wide range of other colours and particularly to produce realistic effects when printing digital images onto highly reflective white paper.

  • The primary colours in the CMY colour model are cyan, magenta and yellow.
  • The CMY colour model is a subtractive colour model used with transparent or translucent inks or filters.
  • Meanwhile, the CMYK colour model (sometimes called four-colour or process printing) uses the same three primary colours as CMY but uses a fourth component, black ink (K), to increase the density of darker colours and blacks.
  • The CMYK colour model along with its system of notation enables an exact and reproducible approach to colour printing and other similar applications.
  • The CMYK colour model is deeply embedded in all contemporary digital printer technologies and underpins industrial standards for the printing industry.
  • Find out more here https://lightcolourvision.org/dictionary/definition/cmy-colour-model/

CMY colour model

The CMY colour model deals with a subtractive method of colour mixing. It can be used to explain and provide practical methods of combining three transparent inks and filters (cyan, magenta and yellow) to produce a wide range of other colours and particularly to produce realistic effects when printing digital images onto highly reflective white paper.

  • The primary colours in the CMY colour model are cyan, magenta and yellow.
  • The CMY colour model is a subtractive colour model used with transparent or translucent inks or filters.
  • Meanwhile, the CMYK colour model (sometimes called four-colour or process printing) uses the same three primary colours as CMY but uses a fourth component, black ink (K), to increase the density of darker colours and blacks.
  • The CMY colour model along with its system of notation enables an exact and reproducible approach to colour printing and other similar applications.
  • The CMY colour model is deeply embedded in all contemporary digital printer technologies and underpins industrial standards for the printing industry.
Subtractive colour mixing
  • The CMY colour model can be explained by imagining that an observer is presented with a well-illuminated surface such as a highly reflective sheet of white paper.
  • In the diagram below a torch is used to illuminate the paper, producing a round pool of light.
  • The surface appears white because it is illuminated by white light, so by light containing all the wavelengths of the visible spectrum.
  • Cyan, magenta and yellow filters or inks are then placed between the light source and the paper or between the paper and the observer.
  • The diagram below shows the effect of placing the filters or patches of ink onto the paper so they partially overlap.

  • Where pairs of the primary coloured C, M and Y filters/inks overlap they produce secondary colours and where all three overlap, all wavelengths of light are blocked producing a dark area in the centre.
    • A red filter will transmit red light but absorbs all other colours including green and blue.
    • A green filter will transmit green light but absorbs all other colours including blue and red.
    • A blue filter will transmit blue light but absorbs all other colours including red and green.
  • Where two overlapping filters are placed between the light source and the paper or between the paper and the observer the results are as follows:
    • A red filter absorbs both green and blue and a green filter absorbs blue and red, as a result, red, green and blue are all absorbed where they overlap and that area appears black.
    • A green filter absorbs both blue and red and a green filter absorbs blue and red, as a result, red, green and blue are all absorbed where they overlap and that area appears black.
    • A blue filter absorbs both red and green and a red filter absorbs green and blue, as a result, red,  green and blue are all absorbed where they overlap and that area appears black.
  • Where all three filters are placed between the light source and the paper or between the paper and the observer the result is that red, green and blue are all absorbed where they overlap and that area appears black.
  • Cyan, magenta and yellow filters that correspond with the secondary colours in the RGB colour model but are the primary colours in the CMY colour model behave as follows.
    • A cyan filter absorbs red but transmits green and blue light. Green and blue together appear cyan to the human eye.
    • A magenta filter absorbs green but transmits red and blue light. Red and blue together appear magenta to the human eye.
    • A yellow filter absorbs blue but transmits red and green light. Red and green together appear yellow to the human eye.
  • Lastly, where two overlapping CYK filters are placed between the light source and the paper or between the paper and the observer so that they overlap, the results are as follows:
    • A cyan filter transmits green and blue light whilst a magenta filter transmits red and blue. Green and red cancel out producing blue.
    • A magenta filter transmits red and blue light whilst a yellow filter transmits red and green. Blue and green cancel out producing red.
    • A yellow filter transmits red and green light whilst a cyan filter transmits green and blue light.  Red and blue cancel out producing green.
CMYK colour model
  • The CMY colour model is helpful in developing an understanding of how combinations of cyan, magenta and yellow primary colours can be used to produce a wide range (gamut) of colours when light is reflected off a surface and wavelengths of light are filtered out by the inks before and reaching the eyes of an observer.
  • The CMYK colour model (sometimes called four-colour or process printing) uses the same three primary colours as CMY but uses a fourth component, black ink (K), to increase the density of darker colours and blacks.
  • CMYK printing typically relies on:
    • Using white paper with good reflective properties to produce the brightest possible highlights by reflecting the maximum amount of light back towards the observer.
    • Creating highlights by using the minimum amount of coloured ink and printing without black.
    • Producing fully-saturated mid-tones by relying on the brilliance and transparency of printing inks and dyes.
    • Adding black ink when the maximum amounts of cyan, magenta and yellow are insufficient to produce rich black tones in areas of shadow and where black text is required.
Half-tone printing with CMYK
  • CMYK is based on the CMY colour model and is the standard model used for colour printing.
    CMYK refers to the four ink plates used in colour printing: cyan, magenta, yellow, and a ‘key’ colour (black).
  • Half-tone printing (half-toning) using CMYK involves printing tiny dots of CMY and K in a pattern small enough that humans see solid areas of colour.
  • Half-toning allows for a continuous variation in the colour perceived by a viewer through the use of dots, varying either in size or in spacing, thus generating a gradient-like effect.
  • Half-tone printing can be used to reproduce black-and-white images by using only black ink and varying sizes or spacing of the dots. This simulates shades of grey, allowing for the representation of continuous tones and gradients in black-and-white images.
  • Half-tone black-and-white printing is widely used in newspapers, magazines, and other printed materials.
  • The term halftone is sometimes also used to refer specifically to the image that is produced by half-tone printing.
References

CMY colour model & colour perception

About the CMY colour model and colour perception
  • A good starting point for understanding the CMY colour model is trichromatic colour theory.
    • Trichromatic colour theory explains the underlying physiological basis for the subjective experience of colour.
    • Trichromatic colour theory and its precursors have established that there are three types of cone cells (recognised by the initials L, M and S) in the human eye that carry out the initial stage of colour processing that ultimately produces the world of colours we see around us:
      • L = Long (500–700 nm)
      • M = Medium (440 – 670 nm)
      • S = Short (380 – 540 nm)
  • Trichromatic colour theory also states that three monochromatic light sources, one red, one green, and one blue, when mixed together in different proportions, can stimulate the L, M, and S cones to produce the perception of any colour within the visible spectrum.
  • All colour models, such as the RGB and CMY models, have their foundations rooted in the trichromatic principles of human vision

CMY colour printing

About CMY colour printing
  • CMY printing involves mixtures of three primary colours of dyes or inks – cyan (C), magenta (M) and yellow (Y).
  • There are two distinct types of CMY digital printing, one involves using solid areas of translucent colour, and the other involves halftoning.
    • CMY colour printing using solid areas of translucent colour applies each of the CMY inks to paper in separate layers of solid colour, creating the appearance of different colours and shades by varying the amount of each ink that is applied.
    • Halftoning involves dividing each image into a grid of tiny dots and printing each dot in a single colour (typically CMYK) at a fixed size and spacing to create the appearance of different shades and colours.
  • CMY printing using solid areas of translucent colour can produce less intense or vibrant colours than would be obtained with opaque ink because the translucent inks allow some of the white paper to show through.
  • Halftoning is the most common method of colour printing used in modern printers, as it allows for high-quality, photo-realistic images to be printed with relatively simple equipment.
  • In practice, black ink is often added to the CMY inks to improve the depth and clarity of dark areas in the image. This combination of CMYK inks is often used in printing to produce full-colour images with accurate colour reproduction.
  • Some effects can not be produced using the CMY colour model or CMYK printing.
  • Screen printing, for example, can use a wide variety of ink types, including spot colours, metallic inks, and special effects inks to achieve results that are unachievable using the standard CMY colour model.
  • In screen printing, each colour layer is printed separately, and this method often uses spot colours (premixed inks of a specific hue) instead of relying on CMY colour mixing. This allows for more accurate colour matching and vibrant, solid colours.
  • The use of spot colours can be when only a few colours are needed, as it reduces the number of screens and printing passes required compared to using CMYK colour separation.

CMY colour printing in practice

About subtractive colour printing in practice
  • CMY printing involves three translucent inks corresponding with the primary colours – cyan, magenta and yellow.
  • The CMY colour model is subtractive in the sense that each primary colour can subtract from the light that reaches an observer’s eyes.
  • In CMY colour printing,  colour is applied to the surface of a medium either as dots or as solid areas of colour.
  • The CMY colour model doesn’t define the exact hue of the three primary colours, so when experimenting with real inks, the results depend on how they are made.
CMY on a white sheet of paper
  • Cyan ink is painted onto the paper to create a circular shape.
  • The paper seen through the cyan ink appears cyan to an observer because:
    • The ink has absorbed or transmitted all wavelengths of light except those around 500 nanometres (cyan).
    • The wavelengths of light around 500 nanometres reflected off the ink, making it look cyan.
    • Some transmitted wavelengths passed straight through the ink, reflected off the paper below, passed back through the ink, and added to the intensity of the colour seen by the observer.
  • Matching patches of magenta and yellow are now painted onto the paper so that areas of each of the three colours overlap.
  • As already established,  the paper seen through the yellow ink alone appears yellow because it has absorbed all wavelengths of light other than those around 500 nanometres (cyan).
  • Whilst the paper seen through the magenta ink alone appears magenta because it has absorbed all wavelengths of light other than those around 700 nanometres (red).
  • And the paper seen through the yellow ink alone appears yellow because it has absorbed all wavelengths of light other than those around 580 nanometres (yellow).
  • Where cyan and magenta ink overlap, the paper appears blue. This is because the cyan ink absorbs red light and allows blue light to pass through, while the magenta ink absorbs green light.
  • Where magenta and yellow ink overlap, the paper appears red. This happens because the magenta ink absorbs green light and lets red and blue light pass through, while the yellow ink absorbs blue light, leaving only the red light.
  • Where yellow and cyan ink overlap, the paper appears green. This occurs because the yellow ink absorbs blue light and allows green and red light to pass through, while the cyan ink absorbs red light, leaving only the green light.
  • Where all three inks overlap the paper appears dark brown.
  • Remember that in practice, a fourth ink, black (K), is often added to the CMY model to create the CMYK model, which provides better depth and detail in dark areas and helps save ink.
  • CMYK is commonly used in printing processes like inkjet and laser printing, as well as offset printing for large-scale projects.

CMYK colour model

CMYK is a practical application of the CMY colour model in which black is used alongside the three primary colours (cyan, magenta and yellow) to enable digital printers to produce darker and denser tones.

  • CMYK refers to the four inks or inked plates used in colour printing: cyan, magenta, yellow, and black. Black is often referred to as the ‘key’ colour because it is used to enhance the depth and detail of the printed image.
  • The CMYK model works by overlaying colours that partially or entirely mask the background colour which is usually white paper. The inks reduce the amount of light that would otherwise be reflected, thereby creating the desired colours through the absorption of specific wavelengths.
  • CMY and CMYK are called subtractive colour models because the inks “subtract” the colours red, green and blue from white light. In essence, the inks absorb certain wavelengths of light and reflect others, which combine to produce the perceived colours.
  • When an observer looks at an image printed using CMYK inks on paper, they see the light that has first passed through the inks to the paper, been reflected off the paper surface, passed through the layers of ink again, and then reached the observer’s eyes. This interaction of light with the ink and paper creates the final visual image.
  • Find out more here https://lightcolourvision.org/dictionary/definition/cmyk-colour-model/

CMYK colour model

CMYK is a practical application of the CMY colour model in which black is used alongside the three primary colours (cyan, magenta and yellow) to enable digital printers to produce darker and denser tones.

  • CMYK refers to the four inks or inked plates used in colour printing: cyan, magenta, yellow, and black. Black is often referred to as the ‘key’ colour because it is used to enhance the depth and detail of the printed image.
  • The CMYK model works by overlaying colours that partially or entirely mask the background colour which is usually white paper. The inks reduce the amount of light that would otherwise be reflected, thereby creating the desired colours through the absorption of specific wavelengths.
  • CMY and CMYK are called subtractive colour models because the inks “subtract” the colours red, green and blue from white light. In essence, the inks absorb certain wavelengths of light and reflect others, which combine to produce the perceived colours.
  • When an observer looks at an image printed using CMYK inks on paper, they see the light that has first passed through the inks to the paper, been reflected off the paper surface, passed through the layers of ink again, and then reached the observer’s eyes. This interaction of light with the ink and paper creates the final visual image.
  • This means that:
    • When incident light contains all the wavelengths of the visible spectrum (white light) is reflected from areas of paper that have no ink on them an observer sees white highlights in an image.
    • When white light is reflected from areas of an image that have cyan ink on them the observer sees red.
    • When white light is reflected from areas of an image that have magenta ink on them the observer sees green.
    • When white light is reflected from areas of an image that have yellow ink on them the observer sees blue.
    • Where different amounts of cyan, magenta, and yellow overlap, they create other colours by subtracting some wavelengths of light but allowing others through.
References

Colour

The visual experience of colour is associated with words such as red, yellow and blue.

Things appear coloured to an observer because colour relates to properties of light that are visible to the human eye.

Properties of light that produce the experience of colour include wavelength, frequency and energy.

About light and colour
light
light & colour
  • Light and colour are related but distinct concepts. Light is a form of electromagnetic radiation, while colour is a perception that results from how the human eye and brain respond to different wavelengths of visible light.
  • The human eye can perceive only a small part of the electromagnetic spectrum, known as visible light, which includes wavelengths between about 400 and 700 nanometres.
  • The perception of colour depends on the wavelengths of light that stimulate the cones in the retina.
  • The perception of colour can vary among individuals and living organisms.
  • Even if humans had never evolved, electromagnetic radiation would have been emitted by stars since the formation of the first galaxies over 13 billion years ago.
  • Colour perception in humans primarily depends on the design of our eyes and the wavelength, frequency, and energy of the visible light that strikes the retina at the back of our eyes.
  • Colour is a visual experience unique to each of us at any given moment because of our different points of view and perspectives on the world. So we share our experiences of colour using language to share our experiences of colour.
About white light
About the observation of colour
  • The human eye is sensitive to the visible spectrum, which includes all the spectral colours ranging from approximately 400 to 700 nanometers.
  • The sensitivity of the eye to the visible spectrum enables us to perceive colours when light interacts with objects.
  • The visual perception of colour by an observer is associated with words such as red, blue, yellow, etc., which are commonly used to describe hue or dominant wavelength.
  • The colour an observer sees depends on:
  • The perception of colour can be affected by factors such as brightness, contrast, and saturation, which are related to the amount of light present in a stimulus and its interaction with the eye and brain.
  • The observed colour of light is determined by its wavelength, not its frequency. However, as light travels from one medium to another, such as from air to glass, the colour seen by an observer may change due to refraction causing colours to disperse in different directions.

Things appear coloured to an observer because colour corresponds with a property of light that is visible to the human eye. The visual experience of colour is associated with words such as red, blue, yellow, etc.

  • The colour an observer sees depends on:
    • The range and intensity of wavelengths of visible light emitted by a light source.
    • The path that the light takes and the different media and materials it encounters on its journey from its source to the retina of a human eye.
    • Optical phenomena such as absorption, dispersion, diffraction, polarization, reflection, refraction, scattering and transmission.
    • Predispositions of an observer such as their personal and social experience and cultural context.

Colour

The perception of colour by an observer results from properties of light that are visible to the human eye. The visual experience of colour is associated with terms like red, blue and yellow.

Colour & visual perception

About colour & visual perception
  • Colour is not a property of electromagnetic radiation, but rather a characteristic of visual perception.
  • The human eye, and therefore human perception, is sensitive to the range of light wavelengths that constitute the visible spectrum, including the corresponding spectral colours from red to violet.
  • Light, however, is rarely of a single wavelength, so when an observer notices a red ball they are probably seeing a range of similar wavelengths of light within the visual spectrum.
  • Perception of colour is a subjective process as our eyes respond to stimuli produced by incoming light but each of us responds differently.

Colour brightness

Colour brightness refers to how a colour appears to a human observer in terms of the lightness or darkness of its hue.

  • Colour is what humans see in the presence of radiated or reflected light.
  • The brightness of the colour of an object or surface (its colour brightness) depends on the intensity of the incident light, as well as the wavelengths of light the object absorbs and reflects.
  • The colour brightness of a transparent or translucent medium may depend on the intensity of the incident light, the wavelengths of light it absorbs and transmits and the amount it reflects.
  • Colour brightness can differ depending on the difference between the way a colour appears to an observer in well-lit conditions compared with its subdued appearance when in shadow or when poorly illuminated.
  • The perception of colour brightness can be influenced by hue, as some hues, such as fully saturated yellow, can appear brighter to human observers than others, like fully saturated red or blue.
  • Optical factors affecting colour brightness include:
    • The angle at which incidence light approaches a medium, object or surface.
    • The composition of incident light in terms of wavelength, frequency and intensity.
    • The polarization of incident light.
  • Material properties affecting the colour brightness of a medium, object or surface include:
    • Chemical composition
    • Three-dimensional form
    • Physical structure, including three-dimensional form and texture.
    • Reflectivity
  • Perceptual factors affecting colour brightness include:
About brightness
  • In this resource, the term brightness is associated with the intensity of light an object such as the Sun or a lightbulb emits.
  • In everyday experience, we often gauge the brightness of a light source subjectively, by comparing it with the brightness of other known light sources.
  • The brightness of a light can also be measured objectively using units like lumens or candela.
  • Light travelling through a vacuum is not visible until it interacts with something such as our eyes or an object that reflects the light towards us, enabling us to perceive its brightness.
  • The perceived brightness of a light source depends on the intensity and wavelength of the light and how the photoreceptive rod and cone cells in the human retina respond.
  • Brightness, when used in this way, is the same as luminance.
  • Luminance is a measure of the amount of light emitted, transmitted, or reflected from a particular area in a specific direction. It is used to quantify the intensity of light that is perceived by the human eye from a particular direction.
  • Our eye’s photoreceptors, especially the rod cells which are more sensitive to light intensity, play a crucial role in our perception of brightness. Rods are more abundant and distributed throughout the retina, and they function mainly in low light conditions to help us perceive the brightness or lightness of an object, but they can’t distinguish colour.
  • On the other hand, our perception of colour is based on how different wavelengths of light stimulate the three types of cone cells in our eyes. These cone cells are sensitive to short (S, which corresponds to blue), medium (M, corresponds to green), and long (L, corresponds to red) wavelengths of light. The combination of signals from these three types of cone cells allows us to perceive a broad spectrum of colours. Colour perception depends not just on the light’s intensity, but on its spectral composition – what mix of wavelengths it contains.
About amplitude, brightness, colour brightness and intensity

The terms amplitude, brightness, colour brightness and intensity are easily confused. In this resource:

Amplitude
Brightness
  • Brightness refers to a property of light, to how strong a light source or light reflected off an object appears to be.
  • Brightness is related to how things appear from the point of view of an observer.
    • When something appears bright it seems to radiate or reflect more light or colour than something else.
    • Brightness may refer to a light source, an object, a surface, transparent or translucent medium.
    • The brightness of light depends on the intensity or the amount of light an object emits( eg. the Sun or a lightbulb).
    • The brightness of the colour of an object or surface depends on the intensity of light that falls on it and the amount it reflects.
    • The brightness of the colour of a transparent or translucent medium depends on the intensity of light that falls on it and the amount it transmits.
    • Because brightness is related to intensity, it is related to the amplitude of electromagnetic waves.
    • Brightness is influenced by the way the human eye responds to the colours associated with different wavelengths of light. For example, yellow appears relatively brighter than reds or blues to an observer.
Colour Brightness
  •  Colour brightness refers to how colours appear to a human observer in terms of the lightness or darkness of colours.

So colour brightness can refer to the difference between how a colour appears to an observer in well-lit conditions and its subdued appearance when in shadow or when poorly illuminated.

  • In a general sense, brightness is an attribute of visual perception and produces the impression that something is radiating or reflecting light and/or colour.
  • Colour brightness increases as lighting conditions improve, whilst the vitality of colours decreases when a surface is poorly lit.
  • Optical factors affecting colour brightness include:
    • The angle at which incidence light approaches a medium, object or surface
    • The composition of incident light in terms of wavelength and frequency
    • The polarization of incident light
  • Material properties affecting the colour brightness of a medium, object or surface include:
    • Chemical composition
    • Three-dimensional form
    • Texture
    • Reflectance
  • Perceptual factors affecting colour brightness include:
Intensity
    • Intensity refers to the amount of light produced by a light source or the amount of light that falls on a particular area of the object.
    • So intensity measures the energy carried by a light wave or stream of photons:
      • When light is modelled as a wave, intensity is directly related to amplitude.
      • When light is modelled as a particle, intensity is directly related to the number of photons present at any given point in time.
      • Light intensity falls exponentially as the distance from a point light source increases.
      • Light intensity at any given distance from a light source is directly related to its power per unit area (when the area is measured on a plane perpendicular to the direction of propagation of light).
      • The power of a light source describes the rate at which light energy is emitted and is measured in watts.
      • The intensity of light is measured in watts per square meter (W/m2).
      • Cameras use a light meter to measure the light intensity within an environment or reflected off a surface.

Colour brightness

About colour brightness
  • In this resource, the term colour brightness is used to describe how things appear to a human observer in terms of their perception of colour.
  • Colour is what humans perceive in the presence of radiated or reflected light.
  • The brightness of the colour of an object or surface (colour brightness) depends on the wavelengths and intensity of light that illuminate it and the amount of light it reflects.
  • The colour brightness of a transparent or translucent medium may be influenced by the wavelengths and intensity of light that pass through or reflect off it and the amount it transmits or reflects.
  • Colour brightness is frequently influenced by the contrast between how a colour appears to an observer under well-lit conditions and its more subdued appearance when in shadow or under poor illumination.
  • The perception of colour brightness is also influenced by hue, as certain hues appear brighter than others to human observers. For example, a fully saturated yellow may appear relatively brighter than a fully saturated red or blue.

Colour brightness

The terms brightness and colour brightness have distinct meanings. The first refers to a property of light, and the second to a property of colour as detailed below.

  • Brightness (as opposed to colour brightness) is used to refer to a property of light.
  • Colour brightness is used to refer to how much colour something appears to emit or reflect towards an observer.
  • Colour brightness can be understood as the variation in how a colour is perceived by an observer under well-lit conditions compared to its more muted appearance when in shadow or under poor illumination.
  • Colour is what humans see in the presence of radiated or reflected light.
  • The brightness of the colour of an object or surface depends on the intensity of the incident light, as well as the wavelengths of light the object absorbs and reflects.
  • The colour brightness of a transparent or translucent medium may depend on the intensity of the incident light, the wavelengths of light it absorbs and transmits and the amount it reflects.
  • Colour brightness can differ depending on the difference between the way a colour appears to an observer in well-lit conditions compared with its subdued appearance when in shadow or when poorly illuminated.
  • The perception of colour brightness can be influenced by hue, as some hues, such as fully saturated yellow, can appear brighter to human observers than others, like fully saturated red or blue.