Green Light on a Dark Surface

$0.00

This is one of a set of 3 diagrams showing torches projecting red, green and blue light onto a neutral coloured surface.


A fourth diagram shows what happens when all three are on at the same time and their beams partially overlap one another.

Understanding the diagrams:

  • The diagrams illustrate how the RGB colour model works in practice.
  • Each torch emits light at the same intensity.
  • Each torch points towards a different area of the surface.
  • The light in each case is of a single wavelength so produces a spectral colour.
  • The selected wavelengths are: red = 660 nanometres (nm), green = 525 nm, blue = 460 nm.

Description

Green Light on a Dark Surface

TRY SOME QUICK QUESTIONS AND ANSWERS TO GET STARTED
In the RGB colour model green and blue are the two primary colours that together make cyan!
When wavelengths corresponding with red, green and blue are projected onto a neutral coloured surface they produce white.
Red, green and blue are the three additive primary colours used in the RGB colour model.
RGB is a colour model used to produce a full palette of colours by mixing red, green and blue light sources in different proportions.

About the diagram

About the diagram
  • This is one of a set of 3 diagrams showing torches projecting red, green and blue light onto a neutral coloured surface.
  • A fourth diagram shows what happens when all three are on at the same time and their beams partially overlap one another.
Understanding the diagrams
  • The diagrams illustrate how the RGB colour model works in practice.
  • Each torch emits light at the same intensity.
  • Each torch points towards a different area of the surface.
  • The light in each case is of a single wavelength so produces a spectral colour.
  • The selected wavelengths are: red = 660 nanometres (nm), green = 525 nm, blue = 460 nm.
About the RGB colour model
  • RGB colour is an additive colour model that combines wavelengths of light corresponding with the red, green and blue primary colours to produce other colours.
  • RGB colour is called a model because it is a method that can be followed to produce a full gamut of colours.
  • Red, green and blue are called additive primary colours in an RGB colour model because they can be added together to produce all other colours.
  • Each of the three beams is called a component of the resulting colour.
  • Different colours are produced by varying the intensity of the component colours between fully off and fully on.
  • When any two fully saturated additive primaries are combined they produce a secondary colour: yellow, cyan and magenta.
  • When fully saturated red, green and blue primary colours are combined they produce white.
  • Some RGB colour models can produce over 16 million colours by varying the proportion and intensity of each of the three component primary colours.
  • The additive RGB colour model cannot be used for mixing different colours of pigments, paints, inks, dyes or powder. To understand these colourants find out about subtractive colour.

Some key terms

  • To be clear about the RGB colour model it is useful to remember first that:
    • The visible spectrum is the range of wavelengths of the electromagnetic spectrum that correspond with all the different colours we see in the world.
    • A spectral colour is a colour corresponding with a single wavelength of visible light, or with a narrow band of adjacent wavelengths.
    • The human eye, and so human perception, is tuned to the visible spectrum and so to spectral colours between red and violet. However, because of the way the eye works, we can see many other colours which are produced by mixing colours from different areas of the spectrum. A particularly useful range of colours is produced by mixing red, green and blue light.
    • RGB colour is an entirely different approach to producing and managing colour.
  • RGB colour is an additive colour model in which red, green and blue light is combined in various proportions to reproduce a wide range of other colours. The name of the model comes from the initials of the three additive primary colours, red, green, and blue.
  • Except for the three primary colours, RGB colours are not spectral colours because they are produced by combining colours from different areas of the visible spectrum.
  • RGB colour provides the basis for a wide range of technologies used to reproduce digital colour.
  • RGB colour provides the basis for reproducing colour in ways that are well aligned with human perception.
  • When an observer has separate controls allowing them to adjust the intensity of overlapping red, green and blue coloured lights they are able to create a match for a very extensive range of colours.
  • When looking at any modern display device such as a computer screen, mobile phone or projector we are looking at RGB colour.
  • Magenta is an RGB colour for which there is no equivalent spectral colour.

Primary colours are a set of colours from which others can be produced by mixing (pigments, dyes etc.) or overlapping (coloured lights).

  • The human eye, and so human perception, is tuned to the visible spectrum and so to spectral colours between red and violet. It is the sensitivity of the eye to the electromagnetic spectrum that results in the perception of colour.
  • A set of primary colours is a set of pigmented media or coloured lights that can be combined in varying amounts to produce a wide range of colour.
  • This process of combining colours to produce other colours is used in applications intended to cause a human observer to experience a particular range of colours when represented by electronic displays and colour printing.
  • Additive and subtractive models have been developed that predict how wavelengths of visible light, pigments and media interact.
  • RGB colour is a technology used to reproduce colour in ways that match human perception.
  • The primary colours used in colour-spaces such as CIELAB, NCS, Adobe RGB (1998) and sRGB are the result of an extensive investigation of the relationship between visible light and human colour vision.
  • A light source is a natural or man-made object that emits one or more wavelengths of light.
  • Natural light sources include:
    • The Sun is the most important natural light source in our lives and emits every wavelength of light in the visible spectrum.
    • Celestial sources of light include other stars, comets and meteors.
    • Other natural sources of light include lightning, volcanoes and forest fires.
  • There are also bio-luminescent light sources including some species of fish and insects as well as types of bacteria and algae.
  • Man-made light sources include:
    • Man-made light sources of the most simple type include natural tars and resins, wax candles, lamps that burn oil, fats or paraffin and gas lamps
    • Tungsten lights: These are a type of incandescent source which means they radiate light when electricity is used to heat a filament inside a glass bulb.
    • Halogen bulbs: These are more efficient and long-lasting versions of incandescent tungsten lamps and produce a very uniform bright light throughout the bulb’s lifetime.
    • Fluorescent lights: These are non-incandescent sources of light. They generally work by passing electricity through a glass tube of gas such as mercury, neon, argon or xenon instead of a filament. Fluorescent lamps are very efficient at emitting visible light, produce less waste heat, and typically last much longer than incandescent lamps.
    • LED lights: An LED (Light Emitting Diode) is an electroluminescent light source. It produces light by passing an electrical charge across the junction of a semiconductor. An LED light typically emits a single colour of light which is composed of a very narrow range of wavelengths.
  • Made-made lights can emit a single wavelength, bands of wavelengths or combinations of wavelengths.

Wavelength is a measurement from any point on the path of a wave to the same point on its next oscillation. The measurement is made parallel to the centre-line of the wave.

A colour model is the how-to part of colour theory. Together they establish terms and definitions, rules or conventions and a system of notation for encoding colours and their relationships with one another.

A colour model is a way of:

  • Making sense of the colours we see around us in the world.
  • Understanding the relationship of colours to one another.
  • Understanding how to mix each type of coloured media to produce predictable results.
  • Specifying colours using names, codes, notation, equations etc.
  • Organising and using colours for different purposes.
  • Using colours in predictable and repeatable ways.
  • Working out systems and rules for mixing and using different types of colour.
  • Creating colour palettes, gamuts and colour guides.

The trichromatic colour model is a theory of colour that establishes terms, rules and methods to enable human colour vision to be dealt with in both systematic and practical ways.

White light is the name given to visible light that contains all wavelengths of the visible spectrum at equal intensities.

  • As light travels through a vacuum or a medium it is described as white light if it contains all the wavelengths of visible light.
  • As light travels through the air it is invisible to our eyes.
  • When we look around we see through the air because it is very transparent and light passes through it.
  • The term white light doesn’t mean light is white as it travels through the air.
  • One situation in which light becomes visible is when it reflects off the surface of an object.
  • When white light strikes a neutral coloured object and all wavelengths are reflected then it appears white to an observer.

Diagrams are free to download

Downloads: Slides or Illustrations


DOWNLOAD DIAGRAMS
  • SLIDES are optimized for viewing on-screen.
  • ILLUSTRATIONS are optimized for printing on A4 pages in portrait format.
SLIDES
  • Slides are available in JPG and AI (Adobe Illustrator) file formats.
  • Titles: Slides have titles.
  • Backgrounds: Black.
  • Size: 1686 x 1124 pixels (3:2 aspect ratio).
ILLUSTRATIONS
  • Illustrations are available in JPG and AI two file formats.
  • Titles: No titles.
  • Backgrounds: White.
  • Size: 1686 x 1124 (3:2 aspect ratio). So all illustrations reproduce at the same scale when inserted into Word documents etc.
  • Labels: Calibri 24pt Italic.

File formats: JPG & AI


DOWNLOAD THE DIAGRAM ON THIS PAGE AS A JPG FILE
  • JPG (JPEG) diagrams are 1686 x 1124 pixels (3:2 aspect ratio).
  • If a JPG diagram doesn’t fit your needs, you can download it as an AI (Adobe Illustrator) file and edit it yourself.
  • JPG files can be placed or pasted directly into MS Office documents.
DOWNLOAD THE DIAGRAM ON THIS PAGE AS AN AI file
  • All AI (Adobe Illustrator) diagrams are 1686 x 1124 pixels (3:2 aspect ratio).
  • All our diagrams are created in Adobe Illustrator as vector drawings.
  • Save as or export AI files to other formats including PDF (.pdf), PNG (.png), JPG (.jpeg) and SVG(.svg) etc.

Spelling: UK & US


We use English (UK) spelling by default here at lightcolourvision.org.

COPY & PASTING TEXT
  • After copy/pasting text please do a spell-check to change our spelling to match your own document.
DOWNLOAD DIAGRAMS
  • Download AI versions of diagrams to change the spelling or language used for titles, labels etc.
  • We are adding American English (US) versions of diagrams on request. Just contact us and let us know what you need.
  • When downloading JPG versions of diagrams, look out for JPG (UK) or JPG (US) in the download dialogue box.

Download agreement


DOWNLOAD AGREEMENT

Light, Colour, Vision & How To See More (https://lightcolourvision.org) : Copyright © 2015-2022 : MediaStudies Trust.

Unless stated otherwise the author of all images and written content on lightcolourvision.org is Ric Mann.

ALL RIGHTS RESERVED

No part of this website may be copied, displayed, extracted, reproduced, utilised, stored in a retrieval system or transmitted in any form or by any means, electronic, mechanical or otherwise including but not limited to photocopying, recording, or scanning without the prior written permission of MediaStudies Trust.

EXCEPTIONS

Exceptions to the above statement are made for personal, educational and non-profit purposes:

Before downloading, cutting and pasting or reproducing any information, images or other assets found on lightcolourvision.org we ask you to agree to the following terms:

  1. All information, images and other assets displayed and made available for download on the lightcolourvision.org website are copyright. This means there are limitations on how they can be used.
  2. All information, images and other assets displayed or made available for download are solely and exclusively to be used for personal, educational and non-profit purposes.
  3. When you find the resources you need, then part of the download process involves you (the user) ticking a box to let us (at lightcolourvision.org) know we both agree on how the material can be used.
  4. Please contact [email protected] before considering any use not covered by the terms of the agreement above.

The copyright to all information, images and all other assets (unless otherwise stated) belongs to:

The Trustees. MediaStudies Trust
111 Lynbrooke Avenue
Blockhouse Bay
Auckland 0600
New Zealand
[email protected]

We love feedback

Your name and email address will be used solely to provide you with information you have specifically requested. See our privacy policy at https://lightcolourvision.org/privacy/.


We welcome your feedback 🙂









    Note: The feedback form records the URL of the current page


    Thank you so much for your time and effort